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[Windows Developreply_1_897203

Description: 实现人脸的三维重建,里面txt富有说明 数据保存在data文件夹中, 用的是mc算法-Human Face of 3D reconstruction inside txt rich descriptions of data stored in data files and the algorithm is mc
Platform: | Size: 48049 | Author: dfal | Hits:

[Other resourceThirdd3d

Description: 一个基于d3d的三维裸眼式立体显示器的显示程序,附加人脸三维模型、f15模型等.x文件-the naked eye 3D stereo display, and display program, Face Additional 3D model, f15 model. x documents
Platform: | Size: 3182011 | Author: 李玉峰 | Hits:

[Develop Tools3dhead

Description: 用于头面部装备设计的3D头部模型的标准化处理。-head and face equipment for the design of 3D head model standardization.
Platform: | Size: 261784 | Author: ruanjing | Hits:

[OpenGL programtest5

Description: Expanding on the last tutorial, we ll now make the object into TRUE 3D object, rather than 2D objects in a 3D world. We will do this by adding a left, back, and right side to the triangle, and a left, right, back, top and bottom to the square. By doing this, we turn the triangle into a pyramid, and the square into a cube. We ll blend the colors on the pyramid, creating a smoothly colored object, and for the square we ll color each face a different color.
Platform: | Size: 8772 | Author: mwb | Hits:

[DirextXdx_Billboard

Description: The Billboard sample illustrates the billboarding technique. Rather than rendering complex 3D models (such as a high-polygon tree model), billboarding renders a 2D image of the model and rotates it to always face the eyepoint. This technique is commonly used to render trees, clouds, smoke, explosions, and more. For more information, see Common Techniques and Special Effects.
Platform: | Size: 23523 | Author: 姚俊光 | Hits:

[GDI-BitmapQuaric

Description: Expanding on the last tutorial, we ll now make the object into TRUE 3D object, rather than 2D objects in a 3D world. We will do this by adding a left, back, and right side to the triangle, and a left, right, back, top and bottom to the square. By doing this, we turn the triangle into a pyramid, and the square into a cube. We ll blend the colors on the pyramid, creating a smoothly colored object, and for the square we ll color each face a different color.
Platform: | Size: 8017 | Author: 伟明 | Hits:

[Special EffectsEmerging.Topics.in.Computer.Vision

Description: 深入浅出介绍计算机视觉的最新动态。内容包括: * Camera calibration using 3D objects, 2D planes, 1D lines, and self-calibration * Extracting camera motion and scene structure from image sequences * Robust regression for model fitting using M-estimators, RANSAC, and Hough transforms * Image-based lighting for illuminating scenes and objects with real-world light images * Content-based image retrieval, covering queries, representation, indexing, search, learning, and more * Face detection, alignment, and recognition--with new solutions for key challenges * Perceptual interfaces for integrating vision, speech, and haptic modalities * Development with the Open Source Computer Vision Library (OpenCV) * The new SAI framework and patterns for architecting computer vision applications
Platform: | Size: 12192309 | Author: kankan | Hits:

[Books3dhead

Description: 用于头面部装备设计的3D头部模型的标准化处理。-head and face equipment for the design of 3D head model standardization.
Platform: | Size: 261120 | Author: ruanjing | Hits:

[OpenGL programxiang3Djinjun

Description: 向3D进军 1) 生成一个3D的四棱锥;对其进行平滑着色;3D的立方体,对其进行单调着色,并使立方体的每个面着上不同的颜色。 -To the 3D into one) to generate a 3D four-pyramid its smooth shading 3D cube, rendering them monotonous and cube of each face a different color.
Platform: | Size: 12288 | Author: cx | Hits:

[GDI-BitmapQuaric

Description: Expanding on the last tutorial, we ll now make the object into TRUE 3D object, rather than 2D objects in a 3D world. We will do this by adding a left, back, and right side to the triangle, and a left, right, back, top and bottom to the square. By doing this, we turn the triangle into a pyramid, and the square into a cube. We ll blend the colors on the pyramid, creating a smoothly colored object, and for the square we ll color each face a different color. -Expanding on the last tutorial, we ll now make the object into TRUE 3D object, rather than 2D objects in a 3D world. We will do this by adding a left, back, and right side to the triangle, and a left, right, back, top and bottom to the square. By doing this, we turn the triangle into a pyramid, and the square into a cube. We ll blend the colors on the pyramid, creating a smoothly colored object, and for the square we ll color each face a different color.
Platform: | Size: 8192 | Author: 伟明 | Hits:

[Other1

Description: 脸部特征点提取技术研究及其在三维人脸建模中的应用,实ING现了人脸的特征提取,并形成了人脸的建模-Facial feature point extraction technology research and in 3D face modeling application, ING is now a real human face feature extraction, and formed a human face modeling
Platform: | Size: 3995648 | Author: 路粮户 | Hits:

[Software EngineeringSVM

Description: 3D face recognition using 3D and support vector machine. -3D face recognition using 3D and support vector machine.
Platform: | Size: 2623488 | Author: amounou | Hits:

[Software EngineeringMatlab-Biometric-recognition-3D-Face-Recognition-

Description: matlab code-matlab code
Platform: | Size: 6590464 | Author: ehsan | Hits:

[3D Graphicpaper

Description: 真实感3D人脸建模快速算法,能得到较好的精度,该文章是中文文献-a chinese paper for 3D face reconstruction
Platform: | Size: 893952 | Author: youzi | Hits:

[Documents2013ENMP0011

Description: algorithm 3d face recognition using fisherpoint
Platform: | Size: 7304192 | Author: Aouissaoui | Hits:

[3D Graphicface

Description: 3d人脸模型,文件格式是.3ds,可导入vc中,进行三维人脸表情动画使用-3 d facial model, file format is. 3 ds, can be introduced into vc, use 3 d facial expression animation
Platform: | Size: 917504 | Author: huge | Hits:

[Software EngineeringFace-Detector-Training

Description: 由一个3D变形人脸模型取自动生成适应的训练样本。由统计视角,tailored训练数据保证了所有的数据变化且由任意的人脸属性丰富训练样本,例如,年龄或体重。更进一步,它可能自动适应到环境约束,例如,来自于监控摄像机的照明或视角约束。我们使用裁剪的(tailor)图象训练一个新的Viola Jones的adaboost 目标检测框架的多核实现。这个新的实现不仅快速的,而且多特征通道的使用成为可能,例如,在训练期间的颜色特征。在我们实验中,我们训练7个依赖视角的人脸检测子并在Face Detection Data Set 和 Benchmark (FDDB)中评估它们。- takes a look into the automated generation of adaptive training samples a 3D morphable face model. Using statistical insights, the tailored training data guarantees full data variability and is enriched by arbitrary facial attributes such as age or body weight. Moreover, it can automatically adapt to environmental constraints, such as illumination or viewing angle of recorded video footage surveillance cameras. We use the tailored imagery to train a new many-core implementation of Viola Jones’ AdaBoost object detection framework. The new implementation is not only faster but also enables the use of multiple feature channels such as color features at training time.
Platform: | Size: 1202176 | Author: 郭继东 | Hits:

[Graph Recognize3DFaceRecognition

Description: 人脸三维识别ymatlab版本人脸三维识别高效(face recognition 3d)
Platform: | Size: 6589440 | Author: fangyz | Hits:

[Graph Recognizetoolbox_graph

Description: 这是用几何方法做的三维人脸预处理的一个demo,包含了网格划分,法向量计算(This is a demo of 3D face preprocessing using geometric method, including mesh division, normal vector calculation)
Platform: | Size: 1024 | Author: zzh666 | Hits:

[3D GraphicPRNet-master

Description: 利用深度学习进行单幅人脸图像的3D重建,有稠密的人脸纹理,效果十分好(from a single face image to regress 3d face model)
Platform: | Size: 6989824 | Author: 啊去安全 | Hits:
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